If you're aiming to create a blog post related to this theme, here are some ideas:
For the uninitiated, Boxed In is a first-person sandbox experience where the entire universe is… well, a box. You are trapped inside a shifting, morphing cube of geometry. There’s no sprawling open world. No horizon. Just walls, textures, and the growing feeling that the walls are getting closer. Boxed In -v0.3- -badbod-
Version 0.3 was different.
: Refined movement that allows players to "glitch" or enter boxes if they are pushed against walls, turning traditional constraints into strategic advantages. Expanded Modes If you're aiming to create a blog post