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The media and entertainment industry is one of the most influential global sectors, serving as a primary driver of cultural exchange and public opinion. This paper explores the transition from traditional media systems (print, radio, television) to a digital-first paradigm characterized by Over-the-Top (OTT) platforms, social media, and user-generated content. It analyzes the theoretical frameworks governing these media and the societal implications of "pan-entertainment" and "entertainment-education". 1. Introduction

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