Szép új világ – Azonnali digitális olvasás

~upd~ - Render Device Dx12cpp Error Link

// Create a render device ID3D12CommandQueue* commandQueue; D3D12_COMMAND_QUEUE_DESC commandQueueDesc = {}; commandQueueDesc.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE; commandQueueDesc.Type = D3D12_COMMAND_LIST_TYPE_DIRECT; result = dx12Device->CreateCommandQueue(&commandQueueDesc, IID_PPV_ARGS(&commandQueue)); if (FAILED(result)) // Handle error

: If the game launcher allows it, switching the rendering mode from DX12 to DX11 can bypass the unstable file altogether. D3D12 device is not properly hooked · Issue #1986 - GitHub render device dx12cpp error link

: If your GPU is factory overclocked, try underclocking it slightly using MSI Afterburner. If the card isn't getting stable voltage, the DX12 "handshake" fails, triggering the error [4]. Which game D3D12_COMMAND_QUEUE_DESC commandQueueDesc = {}