These mods focus on adding "in-between" sizes for buildings that the vanilla game often lacks, allowing for more realistic city planning.
Hardcore mods that introduce new materials (e.g., bitumen for roads, sulfuric acid for specific mining operations) or new end-products (like consumer electronics or furniture). workers resources soviet republic mods
While the vanilla game provides a solid foundation, several community-created assets have become almost mandatory for smooth gameplay: These mods focus on adding "in-between" sizes for