Revealing on day one. Better play: Stay hidden for 2–3 nights unless you find a wolf immediately. Check suspicious players, not random ones. When you do reveal, have a “check log” ready (e.g., “Checked Player A – Villager, Player B – Wolf”). If you die, your info dies with you, so leave coded hints in your will (e.g., “I trust Player X”).
Don't just execute; use the jail to role-block suspicious claims or protect the Gunner early on. wolvesville all roles better
: Don't just protect the Seer every night. Mix up your targets to avoid being predictable for Werewolves. If a Nurse is in the game, they only gain powers once the Doctor dies, so coordinating survival is key. Revealing on day one
: An advanced version of the Seer that can check two players at once , providing massive information if they survive long enough. When you do reveal, have a “check log” ready (e
Compare players who are interacting. If one is pushing a confirmed villager, they are a high-priority check.