Audio [2021] Crackling: Noita

: In many cases, the crackling is a "memory-like" leak in the audio engine that only goes away after a full game restart . Why Does It Happen?

-- Smart Buffer Logic if current_fps < 30 and underruns > 5 then if self.current_buffer_index < #BUFFER_SIZES then self.current_buffer_index = self.current_buffer_index + 1 self:SetBufferSize(BUFFER_SIZES[self.current_buffer_index]) GamePrint("Audio Stability Mode: Increased buffer to prevent crackling.") end end end noita audio crackling

Many users find that raising the sample rate to 88200 Hz or above eliminates the crackle. Conversely, some users have success by lowering it to exactly 44.1 kHz . Standard Windows Settings: : In many cases, the crackling is a