: Modifying the quantity of stackable items like sticks or stones.

| Cheat Type | Memory Value Scanned | Effect | |------------|----------------------|--------| | | Float (player HP, default ~100.0) | Lock value to 100, preventing death from falls, poisoning, or shark attacks. | | No Hunger/Thirst | Float (0–100) | Freeze at 0 hunger/100 hydration; removes need for food/water. | | Infinite Item Durability | 4-byte integer (tool uses) | Prevent tools like axe or knife from breaking. | | Add Items (Crafting bypass) | Array of bytes (inventory slot) | Replace slot value with item ID (e.g., 33 = refined axe). | | Unlimited Breath | Float (oxygen under water) | Lock to max – swim indefinitely. | | Fly Mode / No Clip | Coordinate floats (X, Y, Z) | Modify Y-axis to float above ground, bypass terrain. | | Speed Hack | CE built-in function | Run faster, sail quicker, accelerate time of day. |

until only one or two addresses remain in the left panel. Step 3: Modifying and Locking Values

Stranded Deep V0.35.00 Cheat Engine Work File

: Modifying the quantity of stackable items like sticks or stones.

| Cheat Type | Memory Value Scanned | Effect | |------------|----------------------|--------| | | Float (player HP, default ~100.0) | Lock value to 100, preventing death from falls, poisoning, or shark attacks. | | No Hunger/Thirst | Float (0–100) | Freeze at 0 hunger/100 hydration; removes need for food/water. | | Infinite Item Durability | 4-byte integer (tool uses) | Prevent tools like axe or knife from breaking. | | Add Items (Crafting bypass) | Array of bytes (inventory slot) | Replace slot value with item ID (e.g., 33 = refined axe). | | Unlimited Breath | Float (oxygen under water) | Lock to max – swim indefinitely. | | Fly Mode / No Clip | Coordinate floats (X, Y, Z) | Modify Y-axis to float above ground, bypass terrain. | | Speed Hack | CE built-in function | Run faster, sail quicker, accelerate time of day. | Stranded Deep V0.35.00 Cheat Engine

until only one or two addresses remain in the left panel. Step 3: Modifying and Locking Values : Modifying the quantity of stackable items like

Fighting Collection Series
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