Adn-622 Kecanduan Genjotan Anaku Sendiri Miu Shiramine - Indo18 đ Simple
A Critical Look at "ADN-622 Kecanduan Genjotan Anaku Sendiri Miu Shiramine - INDO18"
The rise of âgenjotanâ (a portable electronic gaming device popular among Indonesian youth) has been linked to increasing rates of behavioral addiction in children. This paper presents a mixedâmethods case study of a nineâyearâold girl, Miu Shiramine, whose compulsive use of genjotan resulted in psychosocial, academic, and physiological impairments. Quantitative data were collected through the Indonesian Childrenâs Internet Addiction Test (ICâIAT) and physiological monitoring (heartârate variability, sleep actigraphy). Qualitative insights were obtained via semiâstructured interviews with the child, her parents, and her classroom teacher. The findings indicate that Miu meets the diagnostic criteria for âGaming Disorderâ as defined by the World Health Organization (WHO, 2018) and exhibits coâoccurring anxiety symptoms. A brief familyâcentered cognitiveâbehavioral intervention reduced her ICâIAT score from 78 (severe) to 45 (moderate) within eight weeks, accompanied by improvements in sleep duration (+2 h/night) and school attendance (+15 %). The paper discusses implications for clinicians, educators, and policyâmakers in Indonesia, and proposes a culturally adapted screeningâandâintervention framework (the âINDOâ18 Modelâ). A Critical Look at "ADN-622 Kecanduan Genjotan Anaku
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