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Reshade Ray Tracing Shader Rtgi 033 ^hot^ <Web>

: RTGI requires access to the game's Depth Buffer to work. In the Reshade overlay (Home key), ensure the "DisplayDepth" shader looks correct (smooth gradient from black to white). Configuration : Ray Length : Adjusts how far the light travels.

RTGI 0.33 delivers convincing screen-space indirect lighting when tuned conservatively and paired with temporal denoising. Expect trade-offs between noise, stability, and frame cost; iterative tuning (start low on ray counts, increase until acceptable) is the most practical workflow. If you want, I can produce a ready-to-use .ini/preset with specific parameter values for Low/Medium/High configurations targeted to your GPU and target framerate—tell me your GPU and desired FPS. reshade ray tracing shader rtgi 033