Every new area, every new enemy, every new particle effect introduces new shaders. No matter how fast your SSD or how many cores your CPU has, the first time you encounter a visual effect in an emulator, there will be a tiny compilation stutter. The only way to eliminate stuttering entirely is to have a complete shader cache before you start playing.
Yuzu stores your shader caches in the following directory: C:\Users\[YourUserName]\AppData\Roaming\yuzu\shader\ shader cache yuzu
You’ve just booted up The Legend of Zelda: Tears of the Kingdom on Yuzu. Link takes his first step across Hyrule Field... and the screen freezes . For half a second. Then another stutter. Then another. But an hour later? Buttery smooth 60 FPS. What changed? Every new area, every new enemy, every new